Command
& Conquer: Red Alert 2
Allied
Advantage
In Multiplayer or skirmish mode, use spies to infiltrate all enemy battle labs.
This is to train new units like the physic commando (he can use the mind control
and plant C-4 on buildings). Later, if you capture the base completely (meaning
all buildings) you will get the Yuri Prime.
Build
Defense Any Where:
This cheat only works if you are America. First get your paratroopers ready.
Then build a Prism Tower or Pillbox. I prefer the prism tower. Next click on the
paratrooper tab. Then Wait a little while and click on the defense you chose.
Finally click anywhere on the radar screen. The defense should be somewhere
around where you clicked. NOTE: This does not always work.
Chrono
Legionnaire (1):
Put one Chrono Legionnaire inside an Infantry Fighting Vehicle (IFV) to make a
Chrono Fighting Vehicle. The Chrono Beam doesn't get any stronger, but your
units won't die as easily.
Chrono
Legionnaire (2):
Chrono Legionnaires packed together can even zap an enemy building out of time,
try it. Ten Legionnaires and above give the maximum effect.
Chrono
Trick: Last Mission
On the last mission for the Allies you are required to destroy the
"elite" black gaurd around the Kremlin. There are four three stripe
veteran Apocalypse tanks (two at each opening). To defeat these tanks very
easily simply use your chronosphere and chrono them into the nearby river (two
at a time) and you never have to mess with them.
Chronosphere:
Want to have some fun with the enemy player? Charge up the Cronosphere and use
it on the enemy unit, then drop it in the water. Watch the war miner go down to
the bottom! Bye bye. Also try it on ships and drop them on land. Killing an
entire infantry group is fun since infantry can die under the effects of the
Chronosphere. Go ahead, try it!
Easy
Money
To get an easy $15,500 just follow these easy instructions.
1.
Build 2 power plants side by side
2.
Build a nuclear reactor next to them
3.
Train 2 attack dogs, 1 infantry, and build
a
mirage tank
4.
Move these units next to the reactor
5.
Tell the mirage tank to attack the reactor and tell the dogs to attack each
other
6.
When the reactor's strength is in the red zone, finish it off with the infantry
This
will destroy every thing in the area, but give you $15,500.
NOTE: Make sure it is
far away from you construction yard, and that no other units are in the way.
Otherwise it won't work. Also, it only works with the allies. The soviets have a
different way.
Excellent Base
Defense:
Make 10-12 Yuris and place them all around your base. Put them as team1 (Ctrl +
1) then when an enemy attacks use the Yuri's 2nd attack. This should destroy
most of the attacking force.
Good Use of the
V3:
If you play as the soviets, one of the best way to use the V3 Rocket is to have
about 3 Rhino tanks for each V3 Rocket to protect them. If you have about 5 V3
Rockets and 12 - 15 Rhino tanks you can take out a medium base! One of the
reasons is that the V3 Rocket fire very long!
Iron
Curtain:
The previous cheat refers to the Iron Curtain as well, fry those GI's!
Last Allied
Mission:
There are many buildings. Use them to protect your base plus your Chrono Miner
and repair it if it is damaged. You can get free GIs if you capture the Tech
Airport up North. Garrisoned buildings work well against the Soviets as they
have no form of air attack and usually forget to us their V3s.
Libyan Cheat:
Build five or six demolition trucks. Make sure you have a fully charged Iron
Curtain. Send the Trucks into an enemy base, before they come in range of their
weapons, cast the Iron Curtain on them. They'll be invincible until they reach
their target, at which point they'll still explode even with the Curtain on.
The
Magic School Bus (Soviet):
Take a Yuri and mind control a school bus (if they're on the map). You can put
five infantry into the Bus and drive it into an enemy base, they won't fire on
it.
The
Ultimate Tanya (Allied Only):
Build a Chronosphere then a Tanya and IFV. Put Tanya in it and use the
Chronosphere to drop the IFV in the enemies’ base and deploy her. Get her to
demolish as many building as she can.
Transport Your
Entire Army:
The Soviets the armored transport can take 10 infantry or 2 vehicles. If you
load an armored transport with another 2 ATs that in turn are loaded with 2 more
ATs that are loaded with another 2 ATs that are etc,etc,etc ........ then you
can put your tanks and infantry in the final set that you make. Now you can
transport your whole army across water!!! This is particularly effective if
there is some empty land near a river and near the enemy if you want to setup
and you want to setup base there.
Tricks for
Spies:
Place a spy in an any enemy barracks for veteran (one stripe) men, or in any
enemy war factory for veteran tanks etc. Place one in an enemy Allied battle lab
for a chrono commando (has a rapid fire machine gun and explosives like Tanya).
Place one in any Soviet battle lab for a Psi commando (controls units like a
yuri, has explosives like Tanya) Having infiltrated battle labs, if you capture
(or already have) a Soviet barracks, you can now buy one Yuri prime (two with
cloning vats) with a long range for controlling people, and a chrono Ivan (just
like Crazy Ivan, but chronoshifts). Place a spy in an enemy power plant to knock
out their power for a while. Place one in an enemy radar of airforce command
center to bring down their radar.