Aliens
vs. Predator
Bonuses
In order to get these cheats you must earn them as described below.
ยท
SNIPERMUNCH: Alien gains
long-distance jaw attack. To acquire the SNIPERMUNCH, you must defeat the first
Alien level, Temple, and score 10 live civilian head bites.
NAUSEA:
The entire screen shakes and moves, causing, well, nausea. To acquire
NAUSEA, you must defeat the second Alien level, Escape, in less than two
minutes.
PIPECLEANER:
All characters are shown as pipecleaners, or as their skeletons. To acquire
PIPECLEANER, you must defeat the third Alien level, Ferarco, with 15 dead
civilian head bites.
MOTIONBLUR:
Makes the screen blurry. To acquire MOTIONBLUR, you must defeat the fourth
Alien level, Gateway, in under four and a half minutes with an average speed
of 9 m/s or greater.
MIRROR:
Mirrors your display of the level. To acquire MIRROR, you must defeat the
fifth Alien level, Earthbound, with one live Predator head bite.
JOHNWOOMODE:
When you attack or are attacked, the game slows down. To acquire JOHNWOOMODE,
you must defeat the first Marine level, Derelict, with 80 percent head
shots.
GRENADE:
Stocks your Pulse Rifle with 99 grenades (but no bullets). To acquire
GRENADE, you must defeat the second Marine level, Colony, with 40 percent
accuracy.
WARPSPEED:
Run very fast. To acquire WARPSPEED, you must defeat the third Marine level,
Invasion, in less than four minutes.
LANDOFTHEGIANTS:
Makes you very small. To acquire LANDOFTHEGIANTS, you must defeat the fourth
Marine level, Orbital, using less than 20 shots.
SLUGTRAIL:
Causes all Aliens to crawl on the floor because they have no legs. To
acquire SLUGTRAIL, you must defeat the fifth Marine level, Tyrargo, with 32
Alien kills.
PIGSTICKING:
Gives the Predator's Spear gun unlimited ammo and multifire. To acquire
PIGSTICKING, you must defeat the first Predator level, Waterfall, with 80
percent accuracy.
BALLSOFFIRE:
Enemies are always on fire. To acquire BALLSOFFIRE, you must defeat the
fourth Predator level, Fury 161, with 40 Alien kills.
IMPOSSIBLEMISSION:
Causes the game to be more difficult because you take more damage. To
acquire IMPOSSIBLEMISSION, you must defeat the second Alien bonus level with
20 live marine head bites.
TICKERTAPE:
Aliens all have a trail following them. To acquire TICKERTAPE, you must
defeat the first Predator bonus level, Invasion, with 15 alien trophies.
TRIPTASTIC:
Causes the screen to be blurry, jittering, and rainbow. To acquire
TRIPTASTIC, you must defeat the second Predator bonus level, Escape, with 10
civilian trophies.
Infinite Grenades in Co-Op
Mode
Start a Co-Op game on a level of your choice. Choose Marine-Grenade as your
class. You have three classes of grenades: Normal, Frag, and Proximity Mine.
Shoot off all rounds of your two least favorite types. After all of two types of
grenades have been fired off, fire off all of your favorite type of grenade.
After
you are completely out of grenade ammo, press the button you have set as
secondary fire. You should now have a just about infinite amount of your
favorite type of grenades.
Patch Enabled Cheat Codes
In order to enable these codes you must download the patch, and add -debug to
the command line (change the shortcut to read "c:\Program Files\Fox
Interactive\Aliens vs Predator\AvsP.exe" -debug -lacmprtx) or whatever, the
-lacmprtx will be explained in a bit. Doing this will disable Multi Player,
saves, and you cannot earn new levels or new Cheat Options. Drop down the
console ("~") and type, in capital letters:
SHOWFPS- Gives frame rate count
GOD
- You do not die at 0 HP
GIVEALLWEAPONS
- Gives all weapons and ammo
SHOWFPS
- Shows the frames per second
SHOWPOLYCOUNT
- Shows the number of polygons on the screen
LIGHT
- The area around the player brightens. Do it repeatedly to get brighter and
brighter
MOTIONTRACKERSPEED
- 0 to 16, changes the speed of the motion tracker, but not the refresh rate.
TIMESCALE
- 0.009995 to 4, changes the speed of the game
WIREFRAME
- 0 to 3. 0 is normal. 1 has the level in wireframe. 2 has the characters in
wire frame. 3 has everything in wire frame.
DOPPLERSHIFT
- 0 or 1. "Enable/disable the Doppler shifting on the Alien player's
sounds"
SKY_RED
- 0 to 255, changes how much red is in the sky
SKY_BLUE
- 0 to 255, changes how much blue is in the sky
SKY_GREEN
- 0 to 255, changes how much green is in the sky
LEANSCALE
- 0 to 10. Changes how much the camera leans when strafing (side stepping)
Bots:
The
following bots are available with the -debug command. Bots usually are only
available in a level in which the model appears. To force the bots to load use
the -l switch (as seen above). They have to be in lower case.
a
- Alien
c
- Civilian
m
- Marine
p
- Predator
t
- Praetorian
x
- Xenoborg
To
get the bots, bring down the console ("~") and type in capitol
letters:
ALIENBOT - Alien
MARINEBOT
- 0 to 15. Marine/Civilian. Different numbers are different weapons. 0 is
random. 1 is Pulse Rifle. 2 is Flame Thrower. 3 is Smartgun. 4 is SADAR. 5 is
Grenade Launcher. 6 is Minigun. 7 is civilian with a Shotgun. 8 is civilian with
a Pistol. 9 is civilian with a Flame Thrower. 10 is an unarmed civilian. 11 is
civilian with a Molitov Cocktail. 12 is Pistol. 13 is android with a Shotgun. 14
is android with a Shotgun, one handed. 15 is android with a Pistol.
PREDOBOT
- Predator. As with the marines they have numbers too, All but 1 I've seen has
claws. 1 is cloaked and has a Shoulder Cannon.
PREDALIENBOT
- Predalien
PRAETORIANBOT
- Praetorian
XENOBORG - Xenoborg